[package] edition = "2024" name = "mtgcount-rs-2" rust-version = "1.88" version = "0.1.0" [[bin]] name = "mtgcount-rs-2" path = "./src/bin/main.rs" [dependencies] esp-hal = { version = "1.0.0", features = ["esp32", "unstable"] } esp-bootloader-esp-idf = { version = "0.4.0", features = ["esp32"] } critical-section = "1.2.0" esp-alloc = "0.9.0" esp-backtrace = { version = "0.18.1", features = [ "esp32", "panic-handler", "println", ] } esp-println = { version = "0.16.1", features = ["esp32"] } embedded-hal-bus = "0.3.0" mipidsi = "0.9.0" embedded-graphics = "0.8.1" u8g2-fonts = "0.7.2" micromath = "2.1.0" [profile.dev] # Rust debug is too slow. # For debug builds always builds with some optimization opt-level = "s" [profile.release] codegen-units = 1 # LLVM can perform better optimizations using a single thread debug = 2 debug-assertions = false incremental = false lto = 'fat' opt-level = 's' overflow-checks = false